Athletic Cultures
At a glance
By Emma Lam, Sreya Kumar, Sarah Young
MVHS is known for stellar academics—in fact, according to Newsweek, it's one of the highest rated schools in the state. On the other hand when it comes to the athletics program, students assume sports are not a priority compared to academics. Do our teams really perform as badly as we anticipate?
What do we really know about MVHS sports? Check out the infographics below for a few statistics of our sports teams as of the 2017 school year.
Our struggle with mediocrity
By Songjun Na
Happiness
For the last 4 years of my life, soccer has given me so much happiness. I wouldn't trade anything else for soccer.Our Parents
We are immensely grateful for them, but they are to blame for our struggles in sports.Respect
No one respects us a sports school. So many of the Matadors put in so much effort into their respective sports. Yet, we still are demeaned.Safety
MVHS sports culture allows us to be us. I'm truly grateful for that.A field of ones and zeros
By Anirudh Chaudry
I see a new generation of athletes emerging in our school, one whose playing field is not made of grass, asphalt or turf, but comprised of ones and zeros. The next generation of athletes are playing video games. Three years ago, the Electronic Software Association published a study that showed that 44% of parents thought that video games were bad for their kids. This is no surprise to anyone who grew up playing video games, including me, but to those outside of the gaming circle think videogames are a waste of time.
For many years now, students at MVHS have been earning money from professionally competing in video game competitions. The MVHS League of Legends club hosts a winter tournament every year that’s officially recognized by Riot Games, the developers of “League of Legends.” Winning teams earn dozens of dollars worth of in-game currency and other prizes awarded by the company. Back when I still played the game, I had gone to watch this tournament two years in a row. Crowds of students cheered for their peers like it was a real football game. This was not just a silly video game to us, it was a full on competitive sport.
MVHS has an abnormally large gaming culture. Whereas playing video games competitively would be an extremely niche hobby in other schools, it’s the norm here. It is not uncommon for students to challenge each other in “Super Smash Bros” on their 3DS’s during lunch or build huge networks amongst students so that there is always enough people ready to play a game of “Counter Strike” or “Player Unknown: Battlegrounds.”
Around all of these games came up superstar athletes. For three years, South Korea’s team SK Telecom T1 and their star player Faker took home the League of Legends World Cup and a 1 million USD prize, which was watched by 396 million viewers worldwide. The contracts these athletes are quite lucrative, too; Faker’s was worth $2.5 million. These players go through the same gruelling training athletes in any other sport would go through. Their diets are carefully monitored, they go through intense physical and mental exercise and training, and practice a minimum of nine hours a day.
Upon researching colleges in the UC system for applications, my eyes lit up when I saw that UC Irvine had a dedicated eSports team with big tech companies and sponsors and all the bells and whistles that any other sports team would get. Students from MVHS that I knew went to UCI play eSports for the school and have been getting scouted for professional North American teams.
Yet despite the prospects, legitimacy, and worldwide popularity of competitive eSports, many still see the idea of video games being on the same level of physical sports, which have stood the stand of time and and shaped entire cultures, as ridiculous. However, whether one were to support this or not, it’s undeniable that the industry is growing with its audience, and the superathletes of ones and zeros cannot be stopped.